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Terminology

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Post by That OW Guy 1st August 2014, 1:44 am

So one issue that's plagued the TCG/OCG is terminology. Every so often, the wording on cards is changed because for whatever reason, Konami decides to change things up, or the old wording sucked, or what have you. What I want to discuss is setting our own terminology. One set guideline for all future cards to have. Wording that is simple and to the point.

Changes:

Excavate/Pick Up/Reveal: Instead of any of these words, how about just a simple word that everyone knows the meaning of. Check. Check the top card of your Deck. Check the top 5 cards of your Deck. Check 1 random card in your opponent's hand. Check means look at. I feel check is a good word for this. Also, Excavate is just plain stupid.

Piercing Battle Damage: Instead of the long, drawn out "If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." How about we do it like the one print of Cyberdark Horn had it? "This card inflicts Piercing damage"

Anyone have any suggestions?
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Post by seattleite 1st August 2014, 6:44 am

"Your opponent Mills 3 cards."

"Bounce 1 card on the field."

"On destroyed by battle / On Normal Summoned " instead of
"When this card is destroyed by battle / When this card is Normal Summoned"

And in general, "this card" is implied:

"This card cannot be destroyed in battle" becomes
"Cannot be destroyed in battle."

Shorter, won't bore the reader.



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Post by That OW Guy 1st August 2014, 3:36 pm

I actually like "This card". The point of the terminology change is to help clarify things. Removing a phrase like that would confuse people, I feel. There are already some phrases in the TCG/OCG that don't use "This card" anymore, but some still need the specifics.

The ones that I feel would work are:
"Cannot be destroyed by battle"
"When Normal/Special/Flip Summoned:"
"When destroyed by battle:"
"When destroyed by a card effect:"

But ones like "When this card destroys a monster by battle" I feel still need the extra help.
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Post by CNo.101 S.C.Heath knight 1st August 2014, 8:32 pm

i think "when this card destroys a monster by battle" is practically short as it can go unless a word can replace "destroys a monster by battle" otherwise, it may as well be left as is.

Check should be fine but as long you have 2 terms to define one is both players look at and one for the certain player to look at.

we may as well go for "spin" too
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Post by seattleite 2nd August 2014, 6:54 am

CNo.101 S.H.Death knight wrote:
Check should be fine but as long you have 2 terms to define one is both players look at and one for the certain player to look at.
 

That's a good point. Let's let "Check" be for your eyes only, and "Reveal" for both players.
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Post by Ash 3rd August 2014, 10:46 pm

not sure if spin/bounce etc is worth it, to this day i still have to explain these terms irl so maybe sticking to tried and trusted terminology for things like them would be best.

check/reveal seems good, mill i think is fine too
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Post by Tungsten Butterfly 4th August 2014, 5:17 am

Whenever people talk about "topdeck", do they mean a lucky draw, or a PWWB/Raiza?
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Post by seattleite 4th August 2014, 5:27 am

Tungsten Butterfly wrote:Whenever people talk about "topdeck", do they mean a lucky draw, or a PWWB/Raiza?

A lucky draw, Raiza = Spin


Maybe Spin is more obscure, but I still think Bounce is well-known enough.

And if they still don't know, they can be taught. The natives, the savages.... can be taught.
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Post by seattleite 6th August 2014, 12:49 am

I'd like to add another keyword. It's a little Magic-y, I know, but there's no other practical way to do this.

"Intercept" = "Your opponent cannot select other monsters you control as an attack target, unless they have this effect."

I basically want something like Marauding Captain without the lock part. Monsters with Intercept must be attacked first before any other monsters are.

You can also add more modifiers:

"This card intercepts for Warrior-Type monsters"

"This card intercepts for DARK monsters"
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Post by CNo.101 S.C.Heath knight 11th August 2014, 4:53 am

seattleite wrote:I'd like to add another keyword. It's a little Magic-y, I know, but there's no other practical way to do this.

"Intercept" = "Your opponent cannot select other monsters you control as an attack target, unless they have this effect."

I basically want something like Marauding Captain without the lock part. Monsters with Intercept must be attacked first before any other monsters are.

You can also add more modifiers:

"This card intercepts for Warrior-Type monsters"

"This card intercepts for DARK monsters"

but also be mindful of targets for effects.

so something like "This card intercepts an attack for Warrior-Type monsters" and "This card intercepts a card effect for DARK monsters." Of course, when it come to something more specific, it may need tweaking.
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Post by seattleite 11th August 2014, 7:01 pm

CNo.101 S.H.Death knight wrote:
seattleite wrote:I'd like to add another keyword. It's a little Magic-y, I know, but there's no other practical way to do this.

"Intercept" = "Your opponent cannot select other monsters you control as an attack target, unless they have this effect."

I basically want something like Marauding Captain without the lock part. Monsters with Intercept must be attacked first before any other monsters are.

You can also add more modifiers:

"This card intercepts for Warrior-Type monsters"

"This card intercepts for DARK monsters"

but also be mindful of targets for effects.

so something like "This card intercepts an attack for Warrior-Type monsters" and "This card intercepts a card effect for DARK monsters." Of course, when it come to something more specific, it may need tweaking.

Yeah, good call.

"This card intercepts attacks for Warrior-Type monsters"

"This card intercepts effect targets for Warrior-Type monsters"

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Post by Tungsten Butterfly 22nd September 2014, 10:32 pm

So, there's different kinds of Intercepting with different wording that I found:

Magician's Valkyria -> "Your opponent cannot target face-up Spellcaster-Type monsters for attacks, except this one."

Command Knight -> "If you control another monster, your opponent cannot target this card for an attack."

Belial, Marquis of Darkness -> "Your opponent cannot target any face-up monster you control, except "Belial - Marquis of Darkness", for an attack, or with Spell/Trap effects."

Valkyria creates an attack lock, Belial doesn't (for effects or attacking), and Command Knight does the opposite.


I forgot where I was going with this but I think people don't like how intercept is worded?
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Post by seattleite 23rd September 2014, 12:50 am

Yeah. "Intercept" is Magician's Valkyria without the lock. If you need the lock, you'd use the old text.

If Belial had a counterpart monster with the same effect, but different name, you'd also have a lock. "Intercept" prevents this.

There's no word for Command Knight's effect (yet).

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Post by Tungsten Butterfly 23rd September 2014, 12:53 am

This card is Hidden by other Warrior-type Monsters.
This card is protected by other Warrior-type Monsters you control.
This monster Pussies About around other Warrior-type Monsters.
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Post by seattleite 24th September 2014, 8:53 pm

Third one, definitely >D

I also want to make a distinction. Yay or Nay, everyone?

"Cannot be targeted for attacks" = Only monster on the field, opponent can't attack at all
"Is not a target for attacks" = Only monster on the field, opponent can attack directly
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Post by Tungsten Butterfly 24th September 2014, 9:46 pm

what cards would use "cannot be targeted for attacks"?
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Post by seattleite 24th September 2014, 9:47 pm

Dunno. Something a lot more powerful, i guess.

I read Circus Otter and got the feeling people would think it's OP for that reason.
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Post by Tungsten Butterfly 24th September 2014, 9:48 pm

if they had an alt. condition that would make them easily removable other than battle (like Spirit Reaper's death by targeting) I could see it being okay.
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Post by seattleite 24th September 2014, 10:45 pm

But it's just supposed to be

"Is not a target for attacks" = Only monster on the field, opponent can attack directly
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