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Let's also make heal decks relevant

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Let's also make heal decks relevant Empty Let's also make heal decks relevant

Post by seattleite 5th April 2014, 4:38 am

Wall of Jello
Continuous Spell Card
All battle damage you take is decreased by 400. During each of your End Phases, gain 400 Life Points.

Sumac Sack
Equip Spell Card
When the equipped monster inflicts battle damage, increase your life points by an equal amount. If the equipped monster is destroyed by a card effect and this card is sent to your graveyard: Return this card to your hand.

Harmonium Cerebrum
Psychic | LIGHT | Level 4
Each time your life points are increased or decreased by battle or card effect: Increase or Decrease this card's ATK and DEF by an equal amount (Max: 3000).
[ 1200 / 1200 ]

Genea, the Ancestor
Psychic | DARK | Level 6
You can Normal Summon this card without tribute if you control a Psychic-Type monster.
While your Life Points are:
* 8000 or higher: This card can attack directly.
* 3000 or lower: Once per turn, this card cannot be destroyed.
[ 2200 / 1300 ]



seattleite
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Let's also make heal decks relevant Empty Re: Let's also make heal decks relevant

Post by Tungsten Butterfly 6th April 2014, 5:54 am

Isn't Sumac Sack kinda like Elma's dagger?
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Let's also make heal decks relevant Empty Re: Let's also make heal decks relevant

Post by seattleite 6th April 2014, 6:52 am

Dagger recycles itself when it is destroyed. Sumac Sack recycles itself when the equipped monster is destroyed, and only by card effect.

So i guess kinda similar, but I don't think it can make infinite loops like Butterfly Dagger can.
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Let's also make heal decks relevant Empty Re: Let's also make heal decks relevant

Post by Tungsten Butterfly 6th April 2014, 7:05 am

Ah, that's okay then
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